Professional real-time 3D visualization
TOP PERFORMING TECH
Delivering convenience, speed and quality with a guarantee you don't find anywhere else
ADVANCED AND EXCLUSIVE OPTIMIZATION TECHNIQUES
Gives Viz4D an unmatched balance of convenience, speed, quality and 3D interactive performance you won't find anywhere else.
PRECISE OPTIMIZATION
Viz4D's perceptual-based optimization algorithm optimizes the meshes, materials, UVs, and maps... of each model in the 3D scene into multiple LOD levels precisely.
MAP COMPRESSION KNOW-HOW
All textures converted to GPU compression format using Viz4D's know-how always have less color noise and artifacts than other solutions.
HIGH DYNAMIC RANGE LIGHTMAP
Viz4D's Ultra-high dynamic range but small size Lightmap solution can contain all intensity of Vray, Corona light to real time without sacrificing interactive performance.
AUTO-GENERATE NORMAL MAP
Eligible high-poly models will be heavily optimized by automatically converting to low-poly models and Normal map.
ADVANCED AUTO UV
Using very advanced techniques, all of our UV maps will have maximum coverage, minimum seams and ideal density ratios for each 3D model.
MERGE AND INSTANCED-MESHES
The ability to intelligently self-Merge and Instanced meshes of similar models is available. Those will reduce load times, memory usage and draw-calls...
PRIORITY-AWARE LOADING MECHANISM
Transmit and decode 3D assets to the user's device in order of priority to help achieve the earliest Time-to-Interactive possible.
DEVICE-BASED ADAPTATION
Automatically applies “Levels of details” and adjusts quality settings, antialias, effects... according to actual performance based on each device.
Unique optimization techniques that are automatically applied on thousands of elements in a 3D scene gived Viz4D the unprecedented balance of convenience, speed, quality, cost and performance.
PERFECTLY EQUIPPED FOR THE PROFESSIONAL VISUALIZATION FIELD
PROFESSIONAL LEVEL
Viz4D is fully automated and seamlessly compatible with the professional visualization pipeline. All Vray or Corona light and material settings are directly supported.
EASIEST TO USE
Our powerful cloud server automatically does all the difficult and time consuming tasks on your behalf. You just click "Upload" and tweak the scene in the Editor.
CONVENIENT AND COST-EFFECTIVE
Viz4D workflows are designed to help professional visualization companies make the most of their existing expertise, software, libraries, and equipment.
NO HIDDEN COSTS
No huge hidden costs for self-optimizing or resetting lights and materials like other solutions. Viz4D is seamlessly compatible with Corona (or Vray) lights and materials in 3ds Max.
FULL AUTOMATION
Viz4D's automated capabilities will help professional visualization companies dominate the real-time 3D market without hiring experts, without additional knowledge.
FRIENDLY 3D EDITOR
The (inspired by VRay and Corona) Editor allows you to change or refine the lighting and materials of each 3D model with a variety of professional post-processing effects.
For professional visualization companies,
Viz4D is an easy, high-performance, guaranteed and low cost solution.
VIZ4D WORKFLOW
Helps you leverage all existing knowledge, software and hardware.
UPLOAD
Viz4D plugin will help you check design errors, estimate processing time, set priority UV density ratio for each template before uploading.
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AUTO PROCESS
Viz4D's cloud server will automatically optimize, generate LODs, convert, compress every mesh and map in your scene, then return you a low-poly version of the original 3D scene.
BAKING LIGHTMAP
The plugin will download that low-poly version, render yourself some lightmaps according to the UV suggested by Viz4D, compress and upload them. (If you allow, the processes are fully automated).
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EDIT & PUBLISH
Once the lightmaps upload is complete, the resulting scene is ready in an Editor. You can fine-tune the lighting, materials of each model, supplement information and share your work with the world.
ENDLESS BENEFITS:
VIZ4D CLOUD SERVER
Viz4D's powerful cloud server does all the heavy, hard and time-consuming tasks in the back-end for your success
Reduce the amount of polygon and size of every map in each 3D model to the required LOD levels under the control of a proprietary optimization algorithm.
Convert specialized materials like Vray, Corona... and create UV maps suitable for rendering super high dynamic range Lightmaps.
Compress all textures to a GPU-compressed format, using a technical know-how to produce super-small sizes without artifacts and color noise.
Comprehensive optimization in every stage from minimum UV density estimation, draw-calls reduction… to data distribution methods on each terminal type.
Creating mass-useable XR, VR and 3D content is what sets Viz4D apart from game engines.